<!--
//
//iphone//
//
var agent=navigator.userAgent.toLowerCase();
var is_iphone = (agent.indexOf('iphone')!=-1);

//////////////////////////////////
// background fade function
//////////////////////////////////
var numSteps=0;
var startingRed=0;
var startingGreen=0;
var startingBlue=0;
var endingRed=0;
var endingGreen=0;
var endingBlue=0;
var deltaRed=0;
var deltaGreen=0;
var deltaBlue=0;
var currentRed=0;
var currentGreen=0;
var currentBlue=0;
var currentStep=0;
var timerID=0;
var blendID=0;

// my vars
var chanceOfBlack = 3;
if (is_iphone) {
	var strengths = Array(0, 20, 30);
	var blendSteps = 10;
}else {
	var strengths = Array(0, 10, 15);
	var blendSteps = 200;
}

//////////////////////////////////
//hex 2 dec
//////////////////////////////////
function HexToR(h) {return parseInt((cutHex(h)).substring(0,2),16)}
function HexToG(h) {return parseInt((cutHex(h)).substring(2,4),16)}
function HexToB(h) {return parseInt((cutHex(h)).substring(4,6),16)}
function cutHex(h) {return (h.charAt(0)=="#") ? h.substring(1,7):h}

function transform(r,g,b) {
	r2 = HexToR(r);
	g2 = HexToR(g);
	b2 = HexToR(b);
	return r2+','+g2+','+b2;
}

//////////////////////////////////
//blend
//////////////////////////////////

function blend(hex){
	//current
	var currentRGB = cutHex(document.bgColor);
	var rgbR = HexToR(currentRGB);
	var rgbG = HexToG(currentRGB);
	var rgbB = HexToB(currentRGB);
	//new
	if(hex){
		var theRGB = cutHex(hex);
		thisBlend = Array(HexToR(theRGB), HexToG(theRGB), HexToB(theRGB));
	}else{
		n = j = strengths.length;
		i = Math.floor(Math.random()*(n+chanceOfBlack));
		if (i < n) {
			done = false;
			thisBlend = new Array();
			while (done == false) {
				thisBlend[n - j] = strengths[i];
				i++;
				if (i == n) 
					i = 0;
				j--;
				if (j == 0) 
					done = true;
			}
		}else{
			thisBlend = Array(0,0,0);
		}
		randTime = 2000;
		blendID=setTimeout("blend()", randTime);
	}
	startFadeDec(rgbR,rgbG,rgbB, thisBlend[0],thisBlend[1],thisBlend[2], blendSteps);
}

//////////////////////////////////
// fade timer
//////////////////////////////////
function startFadeDec(startR, startG, startB, endR, endG, endB, nSteps){
//alert("sf");
	// need to parse, otherwise it thinks it's not a number
  	currentRed=startingRed=parseInt(startR, 10);
  	currentGreen=startingGreen=parseInt(startG, 10);
  	currentBlue=startingBlue=parseInt(startB, 10);
  	endingRed=parseInt(endR, 10);
  	endingGreen=parseInt(endG, 10);
  	endingBlue=parseInt(endB, 10);
  	numSteps=parseInt(nSteps, 10);
  	deltaRed=(endingRed-startingRed)/numSteps;
  	deltaGreen=(endingGreen-startingGreen)/numSteps;
	deltaBlue=(endingBlue-startingBlue)/numSteps;
	currentStep=0;

  	fade();
}
  
//////////////////////////////////
// fade timer
//////////////////////////////////
function fade()
{
//	alert(color);
//  	alert(document.bgColor);
  	
  	currentStep++;
  	// if not done yet, change the backround
  	if (currentStep<=numSteps)  	{
		// convert to hex	
		var hexRed=decToHex(currentRed);
		var hexGreen=decToHex(currentGreen);
		var hexBlue=decToHex(currentBlue);
	
		var color="#"+hexRed+""+hexGreen+""+hexBlue+"";
//	alert(color);
		
	  	document.bgColor=color;
//  	alert(document.bgColor);

		// increment color
		currentRed+=deltaRed;
		currentGreen+=deltaGreen;
		currentBlue+=deltaBlue;
//	alert("cr="+currentRed+" cg="+currentGreen+" cb="+currentBlue);
		
	  	timerID=setTimeout("fade()", 10); // sets timer so that this function will
                  		   		      // be called every 10 miliseconds
   }else{
   		//blend()
   }
}

//////////////////////////////////
// convert decimal to hexadecimal number
//////////////////////////////////
function decToHex(decNum)
{
//alert ("1");
	decNum=Math.floor(decNum);
	var decString=""+decNum;
	// make sure the number is valid
	for (var i=0; i<decString.length; i++)
	{
//alert ("2");
	
		if (decString.charAt(i)>='0' && decString.charAt(i)<='9')
		{
		}
		else
		{
			alert(decString+" is not a valid decimal number because it contains "+decString.charAt(i));
 			return decNum;
		}
	}
	var result=decNum;
	var remainder="";
	// use string because math operation won't work with hex alphabet
	var hexNum="";

	var hexAlphabet=new Array("0","1","2","3","4","5","6","7","8","9","A","B","C","D","E","F");
//	alert("converting "+decNum+" to "+hexNum);
	while (result>0)
	{
		result=Math.floor(decNum/16);
		remainder=decNum%16;
		decNum=result;

/*		if (remainder>=10)
		{
			// use double quotes because Netscape 3 will give error if using single quote
			if (remainder==10)
				remainder="A";
			if (remainder==11)
				remainder="B";
			if (remainder==12)
				remainder="C";
			if (remainder==13)
				remainder="D";
			if (remainder==14)
				remainder="E";
			if (remainder==15)
				remainder="F";
		}*/
		// just append the next remainder to the beginning of the string
		hexNum=""+hexAlphabet[remainder]+""+hexNum;
	};
//	alert("converting "+decNum+" to "+hexNum);
	// make sure to have at least 2 digits
	if (hexNum.length==1)
		hexNum="0"+hexNum;
	else if (hexNum.length==0)
		hexNum="00";
	return hexNum;
}   

function fadeRandom()
{
	startFadeDec(sR, sG, sB, eR, eG, eB, 30);
}
// -->